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Xcape Adventures Puts a Little Challenge in Your Life

By Elisha Neubauer

What started as an online gaming fascination went on to became a successful, award-winning business for two friends, Zachary Slack and Aubrey Dewbre. Obsessed with online escape room games, Dewbre wondered if real ones existed, and after a quick internet search, was thrilled to discover that they were indeed real- and quite popular.

The two friends quickly made the decision to launch their very own real escape room. A year and a half later, Xcape Adventures opened its doors to the Mesquite public. It is now the '#1 Thing To Do In Mesquite' according to Trip Advisor.

"Real-life escape rooms are a new form of entertainment," explains Patrina Slack, PR for Xcape Adventures. "So often people find themselves repeating the ol' Friday night thing to do and hit up a movie or bowling. Now, escape rooms offer not only children and teens something else to do, but adults too!" The entertainment company is entirely family-friendly and intends to stay that way- however, Slack does mention that the games and clues are geared toward an older audience.

Xcape Adventures featured on Good Morning Texas

The games operate in a specific manner- up to eight guests have one hour to find and solve a series of clues and interactive puzzles that are hidden in various parts of the room. "We offer two ways of booking online. 1) Book per person where players can play with others, or 2) Guests can reserve a private Adventure with just the people they want in the room", says Slack.

Xcape runs on a themed room basis, with four separate rooms to choose from: Captain Skully, a pirate ship theme; Steampunk, 19th Century Victorian-era meets Sci-fi; Game Over is a retro-arcade theme; and Dr. Gene Etics is a room inspired by the classic novel written by H.G. Welles, The Island of Dr. Moreau. "Each room runs one hour," affirms Slack. "Many guests escape, and many do not. Even those that do not escape have a great time trying."

The games are extremely complex and well thought-out by Slack and Dewbre. "Zack and Aubrey enjoy creating the puzzle systems that make Xcape what it is," details Slack. "They use various electronics that have been tweaked to do certain things. On many occasions, the team has taken an item such as an automatic hand towel dispenser and created a completely different use out of it."

Slack tells us that their most challenging room to date is Dr. Gene Etics, which has only seen two teams escape so far. "Captain Skully is the second most challenging with a twenty percent success rate," she states. Steampunk is currently rating at a forty-six percent success rate, with Game Over reaching a fifty percent success rate.

To keep things new and exciting, Xcape has plans already in the works for new games. "Xcape has two more rooms we plan to build in the near future," affirms Slack. "One is going to be a game within a game, where participants have to not only solve the clues to get out, but figure out how to get their quarantined team mate out to help them. This room (yet to be titled) will involve live actors to add to the experience and set the bar higher for Xcape."

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About The Author

Elisha Neubauer is a freelance editor, ghostwriter, book reviewer, and author. She is...

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